Research archive / 2019–2026

Publications
and research.

Explore the methods, evidence, presentations, and citations behind each research output.

16 outputs

Published research

2026 · conference paper

Through Van Gogh’s Eyes: Global Style Transfer with Diffusion Model

A broader artist style distribution guides diffusion image synthesis.

Read paper page
2025 · journal article

Expanding Multilingual Co-Speech Interaction: The Impact of Enhanced Gesture Units in Text-to-Gesture Synthesis for Digital Humans

More gesture variety supports multilingual digital-human interaction.

Read paper page
2025 · journal article

RIDGE: Rule‐Infused Deep Learning for Realistic Co‐Speech Gesture Generation

High-confidence rules and learned similarity retrieve semantically aligned gestures.

Read paper page
2025 · journal article

A Retrieval‐Augmented Generation System for Accurate and Contextual Historical Analysis: AI‐Agent for the Annals of the Joseon Dynasty

Article-aware retrieval grounds answers in the Annals of the Joseon Dynasty.

Read paper page
2025 · journal article

ASAP for multi-outputs: auto-generating storyboard and pre-visualization with virtual actors based on screenplay

A screenplay becomes storyboards, animated previsualization, and immersive scenes.

Read paper page
2025 · adjunct paper

RAG based AI-Agent for Contextualized Analysis of High-Density Historical Records: Application to the Annals of the Joseon Dynasty

An embodied agent makes historical source retrieval conversational.

Read paper page
2025 · adjunct paper

LUFA: Lightweight Upper-Face Animation for VR/MR Avatars

Lightweight upper-face animation for VR and MR avatars.

Read paper page
2024 · journal article

Enhancing doctor‐patient communication in surgical explanations: Designing effective facial expressions and gestures for animated physician characters

Expression and gesture support surgical explanations by animated physicians.

Read paper page
2022 · poster

Improving Co-speech gesture rule-map generation via wild pose matching with gesture units.

Contrastive matching turns noisy video poses into a richer gesture rule map.

Read paper page
2022 · live demonstration

ASAP: Auto-generating Storyboard and Previz

A live demonstration of screenplay-driven virtual actors.

Read paper page
2022 · poster

No-code Digital Human for Conversational Behavior

No-code conversation flows coordinate digital-human behavior.

Read paper page
2021 · journal article

Silhouettes from Real Objects Enable Realistic Interactions with a Virtual Human in Mobile Augmented Reality

Real-object silhouettes give virtual humans spatial context in mobile AR.

Read paper page
2021 · adjunct paper

ASAP: Auto-generating Storyboard And Previz with Virtual Humans

An early ASAP tool turns script structure into animated previews.

Read paper page
2021 · workshop paper

Auto-generating Virtual Human Behavior by Understanding User Contexts

Natural-language context activates grounded virtual-human actions.

Read paper page
2020 · journal article

Automatic text‐to‐gesture rule generation for embodied conversational agents

Automatically mined rules reduce manual co-speech gesture authoring.

Read paper page
2019 · conference paper

Design of Seamless Multi-modal Interaction Framework for Intelligent Virtual Agents in Wearable Mixed Reality Environment

A modular virtual guide combines speech, gaze, and spatial context in wearable MR.

Read paper page

01 outputs

Doctoral dissertation